Follow Steph Indie Games
Follow
Following Steph Indie Games
Following
Add To Collection
Collection
Comments
Devlog
Submission to Feedback Quest 6: Get Your Game Reviewed
Related games
Related
The Book: Gunsmith's Battles Echoes - DEMO
←
Return to The Book: Gunsmith's Battles Echoes - DEMO
Devlog
Reworked the grenade physics.
June 18, 2024
by
Steph Indie Games
I have reworked the physics of the grenade, simplifying it. Now, the grenade behaves more like a projectile than a grenade. In fact, the grenade is now shot by a weapon called the Vortex Catalyst and...
Continue reading
Character controller tweaks
June 15, 2024
by
Steph Indie Games
I've made this update as I'm experimenting with the character controller. I've updated the acceleration/deceleration, as well as the jump/landing sound effects and footsteps. Let me know how it feels...
Continue reading
Main menu bug fixes
June 12, 2024
by
Steph Indie Games
1
Fixed a bug which prevented the main menu to function normally on certain linux distributions...
Continue reading
Bug fixes and controls improvement
June 12, 2024
by
Steph Indie Games
1
Fixed a bug which prevented the Up action on keyboard to be remapped. Improved player controller...
Continue reading
Enemy AI balance updates
June 09, 2024
by
Steph Indie Games
I've updated the enemy AI and made some balance changes...
Continue reading
Bug Fixes and SFX changes
June 07, 2024
by
Steph Indie Games
1
Fixed a bug that prevented the player from correctly setting the mouse sensitivity. Fixed a bug that prevented the shoot SFX from enemies from properly playing. Changed the grenade ready SFX since man...
Continue reading
Texture updates and backend changes
May 27, 2024
by
Steph Indie Games
1
I've modified the weapon textures to add more color variety (before, they were too brown). Also, in the backend, I've finished the weapon functionality not included in the demo version, and now the ti...
Continue reading
Bug fixes with control bindings
May 13, 2024
by
Steph Indie Games
Fixed a bug where control bindings weren't displayed correctly when navigating to the main menu or loading a checkpoint...
Continue reading
Input remapping implemented!
May 03, 2024
by
Steph Indie Games
As the title suggests, I've implemented input remapping. It needs some testing and tuning, but it's there. Enjoy!...
Continue reading
Improving the grenade VFX
April 28, 2024
by
Steph Indie Games
I've been working on the player feedback for the grenade explosion over the past week. I'm very pleased to update the demo with the new grenade throw and explosion effect...
Continue reading
Bug fixes and balance updates
April 21, 2024
by
Steph Indie Games
- Fixed a bug which prevented the field of view settings to persist across game sessions. - Fixed a bug which prevented the user to navigate to the brightness slider in video settings. - Balanced the...
Continue reading
Added resolution settings and more
April 18, 2024
by
Steph Indie Games
I have added resolution options in the appropriate menu. Tweaked the battle in the city to let soldiers and pirates kill each others...
Continue reading
First area update
April 15, 2024
by
Steph Indie Games
First area updated based upon community feedback. Added graphics quality settings options...
Continue reading
New visuals
March 01, 2024
by
Steph Indie Games
I have updated the visuals of the characters...
Continue reading
Added tips on loading screens
February 05, 2024
by
Steph Indie Games
1
I've added tutorial tips on loading screen to help players master the game mechanics faster...
Continue reading
Tutorial Update
February 01, 2024
by
Steph Indie Games
1
I have updated the crafting tutorial because players seem not to understand how to add addons to weapons. They believed the only part of crafting was upgrading the weapon tier...
Continue reading
Bug fix
January 30, 2024
by
Steph Indie Games
1
Corrected a bug which prevented the enemies on the beach to wake up before the quest of killing them was assigned...
Continue reading
Change to the town quest
January 30, 2024
by
Steph Indie Games
1
I've made a big change to the town quest. Now the beach battle is optional, but there is a small fight right after the siege arena battle...
Continue reading
Balance updates, UI polish, crafting mechanics changes
January 22, 2024
by
Steph Indie Games
1
Balance changes: Skeletal mage boss now has more health but deals significantly less damage with the sword. Mecha golem final boss now has more health, but the attack speed is significantly reduced. U...
Continue reading
Bug fixes and QoL updates
January 21, 2024
by
Steph Indie Games
1
I've fixed a ton of bugs and made some quality-of-life (QoL) changes, such as adding an alarm for when the grenade cooldown elapses...
Continue reading